Projects
Last modified: 25 January 2025note
If you have any questions regarding my projects, feel free to reach out to me via Discord at @itsLumina
Neon Rivalry
Description
Neon Rivalry is a couch co-op 3D Fighting game created in Unity. The game was created in a group of six members consisting of three programmers and four artists.
Our goal with this project was to create a fighting game for LBS Game Awards, a feat no one had achieved before.
Repository
tip
Both programmers and artists used GitHub, Discord, and Trello for collaboration and project management.
Lumina's Essentials
Description
Lumina's Essentials is a package full of utility methods and classes that are often used in game development, such as a music manager and object pooling system, as well as some convenient C# attributes.
Repository
Lumina's Essentials Repository
tip
At the time of creating this project, ChatGPT was taking off in popularity, and I wanted to experiment with it to see what I could create and learn. It taught me a lot of new things about C# and Unity editor scripting.
PLORA
Description
PLORA is a 3D infinite runner game in a 2D-perspective, created in Unity by a team of 14 members consisting of four programmers, six artists, three designers, and a producer. The game was created as part of the Game Project 1 course at Futuregames.
Repository
Technologies Used
JetBrains Rider
Unity
GitHub
Perforce
JIRA
Miro
STOKOS
Description
STOKOS was a three-day game jam created with two other programmer friends. The project was a challenge to see how much we could create in a short amount of time, and to see how well we can work together.
Repository
Technologies Used
JetBrains Rider
Unity
GitHub