Portfolio Help

Design

I have experience in broad Game Design, Level Design, and Content Design. Specifically, I have worked on a variety of projects, including Neon Rivalry, PLORA, and STOKOS. Responsibilities include designing and implementing core game mechanics, game balance, and level design. My passion for game design is fueled by the desire to create timeless experiences that people can enjoy for years to come.

Game Design

NeonRivalry_COVERART.jpg
Official Trailer

Neon Rivalry is a couch co-op 2.5D Fighting game created in Unity.

  • Lead designer and programmer on this project, working with a team of six members consisting of three programmers and four artists.

  • Responsibilities included designing and implementing core game mechanics:

    • Movement

    • Attacks

    • State machine

    • Character balancing

    • Levels

    • UI

Neon Rivalry Repository

Development

Project Management

JetBrains Rider

Trello

GitHub

Google Drive

Unity

Discord

    NeonRivalry_COVERART.jpg

    PLORA is a 3D infinite runner game in a 2D-perspective, created in Unity HDRP.

    • Created in Unity by a team of 14 members consisting of four programmers, six artists, three designers, and a producer.

    • Primary role was technical designer and programmer for the player character and the game's core mechanics:

      • Player movement, collision, interaction

      • Submarine mechanics; Repair, Refuel, Recharge

      • Customized inspector tools for designers to tweak game values and balance

    PLORA Repository

    Development

    Project Management

    JetBrains Rider

    JIRA

    GitHub

    Miro

    Unity

    Discord

    Perforce

    Perforce

      Level Design

      stokos.png

      STOKOS was a three-day game jam created with two programmer friends.

      • Responsibilities included:

        • Player Mechanics (Movement, Jumping, Death)

        • Level Design & Balance

        • Planned, balanced, and implemented the Spider's animated path

      STOKOS Repository

        Last modified: 18 March 2025