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Portfolio

About Me

LinkedIn

Hello!

I'm Alexander, but I go by Lum/Lumina online. I am a student at Futuregames in Malmö, Sweden, studying game programming. My experience with Unity and C# spans 4 years, and I have limited experience with Unreal Engine and C++.

I wish to one day be able to say that I create video games that people all over the world enjoy and love. Video games have become a staple in society, and is a cultural phenomenon that has grown to be a part of many people's lives. I want to be a part of that, to create experiences that people can enjoy and remember for years to come.

I truly believe that games are a structural and defining part of society that can be used to tell stories and convey emotions in a way that no other medium can.

Tools

  • JetBrains Rider — My preferred IDE for C# and C++ development.

  • JetBrains Writerside — Used for writing documentation.

  • GitHub — Used for version control, project management, and collaboration.

  • Discord — Used for communication and collaboration.

  • JIRA — Used for project management.

  • Miro — Used for planning and brainstorming.

  • Unity — My preferred engine for game development.

  • Unreal Engine — Used for learning C++. Knowledge is limited.

Education

  • High School | LBS Kreativa Gymnasiet Göteborg (June 2024)

  • Higher Vocational Education | Futuregames (December 2026)

Experience

Play-tester @ Thunderful Games (December 6th, 2023)

Play-tested a game as part of a special collaboration between LBS Kreativa Gymnasiet Göteborg and Thunderful Games Gothenburg.

Play-test @ SharkMob (September 18th, 2024 & November 15th, 2024)

Invitational play-test at SharkMob's office in Malmö, on two separate occasions.

Projects

Neon Rivalry is a couch co-op 3D Fighting game made in the Unity game engine with a group of six members consisting of two other programmers and four artists.

NeonRivalry_COVERART.jpg

    PLORA is a 3D infinite runner game in a 2D-perspective, created in Unity by a team of 14 members consisting of four programmers, six artists, three designers, and a producer. The game was created as part of the Game Project 1 course at Futuregames.

    NeonRivalry_COVERART.jpg
      Last modified: 25 January 2025